to compile Codria, be sure that you have all the dependcies in place:
#utilities 
g++
automake 
build-essential

#libraries
ogre-1.8
libboost-all-dev
libois-dev
libguile-2.0-dev
libvorbis-dev
libflac-dev
libopenal-dev
 Then run:
./bootstrap
./configure
make

To be able to start Codria, you need the media directory.
Given you are in the project root folder, run:
git clone git@gitorious.org:ceata-codria/media.git
To start, type:
./src/codria

to be added : the story it self, from wiki, add the contributors list

#in Debian you'll need these to, to create models in blender an then export
#them to Ogre .mesh format
blender-ogrexml 
blender 
